Contents RRP: n/a (most parts can’t be bought separately at time of writing).Contents: 1 Master of Possession (HQ), 10 Chaos Space Marines (Troops), 2 Greater Possessed (Elites), 1 Venomcrawler (Heavy Support), 2 Obliterators (Heavy Support).This really suffers from including the Predator – it would be a much better box if it had say, Death Company instead. You don’t ever really want Tactical Marines and Baal Predators don’t offer much either. Savings-wise this is decent, but the contents are rubbish. Contents: 1 Terminator Captain (HQ), 10 Blood Angels Tactical Marines (Troops), 1 Baal Predator (Fast Attack).The main strike against it is just how old most of these models are – the Cadians are some of the earliest plastics still in use – and the fact that Commissars aren’t that great. Savings wise it’s decent over RRP (we assumed that the HWT cost 1/3rd of the regular box). That does make it easy to slot in to the squad of Shock Troops as a heavy weapon, though. The Heavy Weapons Team is also flexible, although you only get 1 base rather than the 3 that come in the squad box. The Astra Militarum box has several virtues – Russes are generically “good” especially as Tank Commanders, Commissars are ok, and basic Guardsmen can’t really be argued with as an effective unit. Contents: 1 Commissar (HQ or Elites), 10 Cadian Shock Troops (Troops), 1 Heavy Weapons Team (Heavy Support), 1 Leman Russ Battle Tank (Heavy Support).In today’s article, we’re looking at the different Start Collecting boxes that Games Workshop offers and evaluating them both in terms of their contents and how useful those units are, their savings to the purchaser, and the amount of points they give players for their investment. For new players, starting an army can be daunting: There are tons of different army boxes and deals out there, and figuring out how to build an army can be a paralyzing experience for players who want to expand but don’t want to throw money away on bad units or weapon options they won’t use.
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